Look! Tiny space wizards:
I seem to be stuck on a slightly-off split complement of green and yellow with red as an accent colour. In fact, one of the things I’ve enjoyed about painting my bretonnian knights is being forced into thinking up new schemes (although the green fella there has gold decorations, red leather, and a yellow horse, I’ve just noticed). Which rather leads me to my accidental deployment of an interesting technique:
The top-knots are GW “Dark Flesh” (red accent on a predominantly green and yeller model you see, it’s all connected) which I accidentally over-watered. On the white undercoat this had the quite pleasant effect of staining the colour strongly in the recesses with a pinkish tone to the highlights. a quick drybrush of Dark Flesh with a bit of white finished off the effect nicely. Minimum effort! Hurrah!
Dark Flesh (VGC “Dark Fleshtone”) is a very nice colour, by the way. It’s a mahogany-ish red-brown useful, to me, primarily as a naturalistic, organicy red. I’m not very sophisticated with colours, you see, so I’m only really capable of thinking of paints as being “bright” or “a bit brown”. Pre-mixed colours in the “a bit brown” range are therefore extremely handy.
I wouldn’t use it for flesh, though, unless I were painting some cartoonish native americans, maybe?
Anyway, here’s the gang all together:
In game terms, this is enough Eldar Warlocks to field a Seer Council, which is a unit best described as a “terrible idea”. I’ll lose some games in a very fun way, I should think.

